WebApr 2, 2024 · Light mainLight = GetMainLight(shadowCoord); PS URP version is 7.3.1. And I found a comment about it: Sampling shadows from the Main Light. In previous versions … Webfloat4 shadowCoord = TransformWorldToShadowCoord (WorldPos); ShadowAtten = MainLightShadow (shadowCoord, WorldPos, Shadowmask, …
Unlit Node Shadow Shader Graph - Game Development …
WebGet Main Light Direction Node Description Provides access to the direction of the main directional light in the scene. The main directional light is the one casting shadows if … Webfloat4 SHADOW_COORDS = TransformWorldToShadowCoord(IN.positionWS); Light light = GetMainLight(SHADOW_COORDS); half3 lightDirWS = … fort stockton texas property search
[Unity/URP学习]反射探针(Reflection Probe) - liveness是什么文件夹 …
Webfloat4 shadowCoord = TransformWorldToShadowCoord(positionWorldSpace); Light mainLight = GetMainLight(inputData.shadowCoord); // now you can use shadow to … WebJul 31, 2024 · Custom Function and Sub Graph Upgrades. To maintain custom code inside of your Shader Graph, you can now use our new Custom Function node. This node … WebFeb 24, 2024 · half nl = max (0, dot ( worldNormal, GetMainLight ().direction)); OUT.diff = nl * GetMainLight ().color; OUT.ambient = SampleSH ( worldNormal); // Transfer shadow coordinates: OUT.shadowCoord = TransformWorldToShadowCoord (OUT.pos.xyz); return OUT; } half4 frag ( v2f IN) : SV_Target { half4 groundColor = tex2D ( _GroundTexture, … fort stockton texas rv park reviews